[Libre-soc-dev] LLVM Adds A SPIR-V CPU Runner For Handling GPU Kernels On The CPU

Cole Poirier colepoirier at gmail.com
Mon Oct 26 23:15:30 GMT 2020

On Monday, October 26, 2020, Luke Kenneth Casson Leighton <lkcl at lkcl.net>

> On 10/26/20, Cole Poirier <colepoirier at gmail.com> wrote:
> > Obviously not comparable to Kazan, but interesting for debugging purposes
> > at least.
> no, it's exactly what we need.  it was one of the missing pieces, once
> the Shader binary is compiled, how do you execute it (in the
> CPU-which-is-also-a-GPU) and as best i can tell that's precisely what
> this is.

Oh that’s fantastic! Maybe I should reach out to its developers and see if
they would be interested in doing similar work but paid by NLNET for our
project? i.e. working on Kazan or its Mesa cpp equivalent?


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