[Libre-soc-dev] Rust as a GPU shader language

Luke Kenneth Casson Leighton lkcl at lkcl.net
Fri Oct 23 07:36:29 BST 2020

On Fri, Oct 23, 2020 at 7:25 AM Jacob Lifshay <programmerjake at gmail.com> wrote:
> Just saw this, thought you might find this an interesting read:
> https://github.com/EmbarkStudios/rust-gpu/releases/tag/v0.1

"facilitate code-sharing between GPU and CPU"

y'know, funnily ennough this is a NOP on a hybrid platform

"rustc compiler backend to generate SPIR-V, plugging in via -Z codegen-backend."

oo.  err... isn't that.. err kazan? :)


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