[Libre-soc-dev] Audio and Video Codec Algorithmic analysis for instruction creation was from Re: clamping/saturation semantics
Cole Poirier
colepoirier at gmail.com
Sat Dec 12 21:00:32 GMT 2020
On Saturday, December 12, 2020, Luke Kenneth Casson Leighton <lkcl at lkcl.net>
wrote:
> On Sat, Dec 12, 2020 at 8:33 PM Cole Poirier <colepoirier at gmail.com>
> wrote:
>
> > and other DSP processing. Is that unreasonable?
>
> not at all. it's just that we've chosen a methodology (Lauri has
> described it well), and, well, that's what i'm happy to follow. if
> that methodology turns out to be incomplete or insufficient, we
> re-evaluate based on what is learned.
>
> with things that are this complex i've learned (from "decades of
> experience") that it's pretty useless (i.e. pointless and ineffective)
> to start something by going, "right, this is complex... so uhh let's
> learn everything we can from academic research for the next 2 years
> before taking any action".
>
> why?
>
> because the "decades of research" are completely meaningless and
> worthless to you because you've zero experience on which to "hook" any
> kind of understanding.
>
> by contrast, *ignoring* that "decades of research" until you've
> *actually done something* you gain hands-on knowledge that actually
> means you now have a comparative baseline against which the "decades
> of research" can now be understood.
>
> therefore: to *save time* we do it ourselves, first.
>
Fair enough. I won’t send more papers, but I’ll likely continue to peruse
the literature as I take pleasure from doing so.
Cole
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